Any upgrade or improvements about using maps from unreal 227 without using unreal's stock weapon to be using the ut goty ones instead? Not all unreal 227 maps supports weapon/tems switching inside ut goty to ut goty weapons How will you manage the target pointer? I saw somewhere sniper gets a bit out of the center page when is scaled in nowadays bigger screens. How can ut manage when you try to load more than 1000 maps per gametype? I tried this and sometimes it crash and close windows Will the U-Windows be updated in the sense of improving font scaling (I have some issues reading im 45 old year :/ )and screen scaling to get rid those black vertical screen bands? As you are a very busy guy I have some several question about what possibilities could be or not be done in this patch i ask here:
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